{"id":784,"date":"2024-08-01T10:25:59","date_gmt":"2024-08-01T10:25:59","guid":{"rendered":"https:\/\/luduspaxstudios.uk\/?p=784"},"modified":"2026-04-20T17:56:18","modified_gmt":"2026-04-20T17:56:18","slug":"rise-of-the-village-hero-july-update","status":"publish","type":"post","link":"https:\/\/luduspaxstudios.uk\/index.php\/2024\/08\/01\/rise-of-the-village-hero-july-update\/","title":{"rendered":"Rise of the Village Hero &#8211; July Update"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"332\" src=\"https:\/\/luduspaxstudios.uk\/wp-content\/uploads\/2024\/08\/july-update-header-1024x332.png\" alt=\"\" class=\"wp-image-786\" srcset=\"https:\/\/luduspaxstudios.uk\/wp-content\/uploads\/2024\/08\/july-update-header-1024x332.png 1024w, https:\/\/luduspaxstudios.uk\/wp-content\/uploads\/2024\/08\/july-update-header-300x97.png 300w, https:\/\/luduspaxstudios.uk\/wp-content\/uploads\/2024\/08\/july-update-header-768x249.png 768w, https:\/\/luduspaxstudios.uk\/wp-content\/uploads\/2024\/08\/july-update-header-1536x498.png 1536w, https:\/\/luduspaxstudios.uk\/wp-content\/uploads\/2024\/08\/july-update-header.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Hey all!<\/p>\n\n\n\n<p>I just released the update for July. Happy with the update. Will test everything again tomorrow and release a further patch if needed.<\/p>\n\n\n\n<p>Majority of the update focused on testing. This was than used on the overall improvements of both player and enemies stats. Making sure that shops stock corresponds to what the player would have on him at any given situation. As well as including a couple different new features. You can check these below in more in depth.<\/p>\n\n\n\n<p>Thank you for your support! Link to read update here: <a href=\"https:\/\/t.co\/Ebs6UIT0Da\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/store.steampowered.com\/news\/app\/2737960\/view\/4355628661360275093\u2026<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/x.com\/hashtag\/indiedev?src=hashtag_click\">#indiedev<\/a><a href=\"https:\/\/x.com\/hashtag\/rpg?src=hashtag_click\">#rpg<\/a><a href=\"https:\/\/x.com\/hashtag\/Riseofthevillagehero?src=hashtag_click\">#Riseofthevillagehero<\/a><a href=\"https:\/\/x.com\/hashtag\/indiegame?src=hashtag_click\">#indiegame<\/a><a href=\"https:\/\/x.com\/hashtag\/indie?src=hashtag_click\">#indie<\/a><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hey all! I just released the update for July. Happy with the update. Will test everything again tomorrow and release a further patch if needed. Majority of the update focused on testing. This was than used on the overall improvements of both player and enemies stats. Making sure that shops [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":785,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[15,24],"tags":[23,46,14],"class_list":["post-784","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-updates","category-rise-of-the-village-hero","tag-indiegame-gamenews-studionews","tag-madewithunity","tag-updates-gamedev-indiedev"],"_links":{"self":[{"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/posts\/784","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/comments?post=784"}],"version-history":[{"count":2,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/posts\/784\/revisions"}],"predecessor-version":[{"id":788,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/posts\/784\/revisions\/788"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/media\/785"}],"wp:attachment":[{"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/media?parent=784"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/categories?post=784"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/luduspaxstudios.uk\/index.php\/wp-json\/wp\/v2\/tags?post=784"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}