Tiny Terra Spaces – Press Release

A relaxing Scottish themed island builder — no rush, no danger, just cosy.
Wishlist on Steam now here!

Game & Steam Trailers (updated as new features arrive)

About the game
Tiny Terra Spaces is a cosy, slow-paced builder where you can create your own charming medieval island. Choose whether to design an island from scratch, expand on an existing one, or take on gentle challenges in hop mode to unlock new places. With cosy 3D buildings and a theme inspired by the beauty and history of Scotland, you can build at your own pace and enjoy the process of bringing your world to life.

Game modes
Play your way: relax, explore, or take on gentle challenges.
Tiny Terra Spaces offers two cosy modes to enjoy.
Sandbox Mode
Shape your perfect island at your own pace. Expand, decorate, and refine until it feels just right. Choose from a range of pre-designed island layouts or start fresh whenever inspiration strikes.
Island Hop Mode
Sail between unique islands, each with its own goals and charm. Grow bustling communities, create landmark buildings, and once you are ready, set off to discover the next adventure.
Serious Game Hop Mode (planned depending on funding received/support)
Discover the real history and traditions of Scotland’s islands as you play. This mode will be created in collaboration with universities to ensure accuracy and depth, and will depend on securing funding through grants and Kickstarter support.

Every island starts with a single building – and every project starts with a little support. Follow our Kickstarter to join us on the journey.
Tiny Terra Spaces pre-launch Kickstarter Page! Follow to be notified!
Core gameplay in screenshots







Features
Modest Beginnings
Start with a single tile and slowly grow your cosy island, choosing from a carefully crafted selection of charming buildings.
Interact with the Environment
Each island has its own terrain, animals, and biomes to discover. Take a closer look at your buildings, meet wandering NPCs, and spend time with the creatures that share your world.
Admire Your Creation
Zoom in to connect with your lively little community, watch villagers go about their day and see animals exploring the island.
Calming Music
Enjoy gentle, soothing melodies that set a cosy pace for your journey, keeping the game warm and relaxing throughout.
No Dangers, No Pressure
No enemies, no timers, no rush. Just a peaceful space to build your island at your own pace.
Gentle Resource Management
Each building has a cost, so you will need to keep an eye on your resources. But there is always enough flowing in to keep your island growing steadily.

A World to Treasure
Every island becomes its own little story, shaped by the buildings you place and the moments you enjoy along the way.

Why Tiny Terra Spaces? Why Now?
I’ve always wanted to create a city builder, but as a solo developer, I knew I couldn’t commit to the long development cycle such a project would require. Instead, I set my sights on something more achievable — a cosy builder.
Tiny Terra Spaces taps into the growing demand for stress-free, wholesome experiences. Its design is intentionally modular, making it easy to expand with future content and updates. It’s a project that feels both meaningful and manageable — the right fit, at the right time.
About me and my studio Ludus Pax
Tiny Terra Spaces is my third commercial title, following Path to Serenity and Rise of the Village Hero. It’s a cosy, creative experience inspired by the rich history and natural beauty of Scotland’s islands — the country I proudly call home.
For this project, I’m thrilled to be collaborating with the talented artist and CFX wizard Penny, who’s bringing the world to life alongside me, with charming 3D assets and effects.
A few studio highlights
- I graduated with First Class Honours in Computer Games Development, earning two court medals in my final years.
- My work was showcased at the Osaka Expo, a major milestone for the studio.
- I have shipped two games Rise of the Village Hero & Path to Serenity.
Are you press or a content creator? Please contact me!
Are you a publisher? Please contact me!
Players have said
“Love the concept and relaxing music. Well done!”
“Fun little game! Nicely done.”
“Nice music and great graphics. I think the payoff is too slow.”
“Cool cozy game”
“I like this type of game. I plan to make a game like this in the future. The music is beautiful. The gameplay is fun. But at first I was confused about how to play.”
What’s Next?
Development is ongoing, with a focus on expanding gameplay features and refining the overall experience. I am also seeking partnership and applying for grants as well as Kickstarter is in the works too. Follow Kickstarter and follow me on my Social media to stay in the loop!
Technical Details
Art Style: Low-poly 3D (created in Blender), with 2D art used for UI elements such as cursors and item icons
Engine: Unity 6
Programming Language: C#
Future launches are planned on: Steam, Itch.io, and Humble Bundle.
